version 1.3, 2001/04/20 07:39:20 |
version 1.5, 2002/07/24 08:00:12 |
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#if defined(GC_WIN32_THREADS) || defined(WIN32_THREADS) |
#if defined(GC_WIN32_THREADS) |
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#include "private/gc_priv.h" |
#include "private/gc_priv.h" |
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#ifdef CYGWIN32 |
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# include <errno.h> |
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/* Cygwin-specific forward decls */ |
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# undef pthread_create |
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# undef pthread_sigmask |
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# undef pthread_join |
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# undef dlopen |
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# define DEBUG_CYGWIN_THREADS 0 |
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GC_bool GC_thr_initialized = FALSE; |
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void * GC_start_routine(void * arg); |
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void GC_thread_exit_proc(void *arg); |
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#endif |
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#if 0 |
#if 0 |
#define STRICT |
#define STRICT |
#include <windows.h> |
#include <windows.h> |
Line 18 struct thread_entry { |
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Line 36 struct thread_entry { |
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/* !in_use ==> stack == 0 */ |
/* !in_use ==> stack == 0 */ |
CONTEXT context; |
CONTEXT context; |
GC_bool suspended; |
GC_bool suspended; |
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# ifdef CYGWIN32 |
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void *status; /* hold exit value until join in case it's a pointer */ |
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pthread_t pthread_id; |
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# endif |
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}; |
}; |
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volatile GC_bool GC_please_stop = FALSE; |
volatile GC_bool GC_please_stop = FALSE; |
Line 29 void GC_push_thread_structures GC_PROTO((void)) |
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Line 53 void GC_push_thread_structures GC_PROTO((void)) |
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/* Unlike the other threads implementations, the thread table here */ |
/* Unlike the other threads implementations, the thread table here */ |
/* contains no pointers to the collectable heap. Thus we have */ |
/* contains no pointers to the collectable heap. Thus we have */ |
/* no private structures we need to preserve. */ |
/* no private structures we need to preserve. */ |
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# ifdef CYGWIN32 |
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{ int i; /* pthreads may keep a pointer in the thread exit value */ |
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for (i = 0; i < MAX_THREADS; i++) |
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if (thread_table[i].in_use) GC_push_all((ptr_t)&(thread_table[i].status),(ptr_t)(&(thread_table[i].status)+1)); |
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} |
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#endif |
} |
} |
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void GC_stop_world() |
void GC_stop_world() |
Line 36 void GC_stop_world() |
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Line 66 void GC_stop_world() |
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DWORD thread_id = GetCurrentThreadId(); |
DWORD thread_id = GetCurrentThreadId(); |
int i; |
int i; |
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#ifdef CYGWIN32 |
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if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()"); |
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#endif |
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GC_please_stop = TRUE; |
GC_please_stop = TRUE; |
for (i = 0; i < MAX_THREADS; i++) |
for (i = 0; i < MAX_THREADS; i++) |
if (thread_table[i].stack != 0 |
if (thread_table[i].stack != 0 |
Line 53 void GC_stop_world() |
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Line 87 void GC_stop_world() |
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DWORD exitCode; |
DWORD exitCode; |
if (GetExitCodeThread(thread_table[i].handle,&exitCode) && |
if (GetExitCodeThread(thread_table[i].handle,&exitCode) && |
exitCode != STILL_ACTIVE) { |
exitCode != STILL_ACTIVE) { |
thread_table[i].stack = 0; |
thread_table[i].stack = 0; /* prevent stack from being pushed */ |
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# ifndef CYGWIN32 |
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/* this breaks pthread_join on Cygwin, which is guaranteed to only see user pthreads */ |
thread_table[i].in_use = FALSE; |
thread_table[i].in_use = FALSE; |
CloseHandle(thread_table[i].handle); |
CloseHandle(thread_table[i].handle); |
BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT)); |
BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT)); |
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#endif |
continue; |
continue; |
} |
} |
if (SuspendThread(thread_table[i].handle) == (DWORD)-1) |
if (SuspendThread(thread_table[i].handle) == (DWORD)-1) |
Line 134 void GC_push_all_stacks() |
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Line 171 void GC_push_all_stacks() |
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(LPCONTEXT)&thread_table[i].context)) |
(LPCONTEXT)&thread_table[i].context)) |
ABORT("GetThreadContext failed"); |
ABORT("GetThreadContext failed"); |
# ifdef I386 |
# ifdef I386 |
if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack |
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|| thread_table[i].context.Esp < (DWORD)bottom) |
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ABORT("Thread stack pointer out of range"); |
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GC_push_one ((word) thread_table[i].context.Edi); |
GC_push_one ((word) thread_table[i].context.Edi); |
GC_push_one ((word) thread_table[i].context.Esi); |
GC_push_one ((word) thread_table[i].context.Esi); |
GC_push_one ((word) thread_table[i].context.Ebp); |
GC_push_one ((word) thread_table[i].context.Ebp); |
Line 144 void GC_push_all_stacks() |
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Line 178 void GC_push_all_stacks() |
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GC_push_one ((word) thread_table[i].context.Edx); |
GC_push_one ((word) thread_table[i].context.Edx); |
GC_push_one ((word) thread_table[i].context.Ecx); |
GC_push_one ((word) thread_table[i].context.Ecx); |
GC_push_one ((word) thread_table[i].context.Eax); |
GC_push_one ((word) thread_table[i].context.Eax); |
GC_push_all_stack((char *) thread_table[i].context.Esp, |
if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack |
thread_table[i].stack); |
|| thread_table[i].context.Esp < (DWORD)bottom) { |
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WARN("Thread stack pointer 0x%lx out of range, pushing everything", |
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thread_table[i].context.Esp); |
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GC_push_all_stack((char *) bottom, thread_table[i].stack); |
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} else { |
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GC_push_all_stack((char *) thread_table[i].context.Esp, |
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thread_table[i].stack); |
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} |
# else |
# else |
# ifdef ARM32 |
# ifdef ARM32 |
if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack |
if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack |
Line 331 void GC_get_next_stack(char *start, char **lo, char ** |
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Line 372 void GC_get_next_stack(char *start, char **lo, char ** |
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if (*lo < start) *lo = start; |
if (*lo < start) *lo = start; |
} |
} |
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#if !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) |
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# ifdef MSWINCE |
HANDLE WINAPI GC_CreateThread( |
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LPSECURITY_ATTRIBUTES lpThreadAttributes, |
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DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, |
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LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId ) |
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{ |
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return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress, |
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lpParameter, dwCreationFlags, lpThreadId); |
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} |
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#else /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) */ |
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typedef struct { |
typedef struct { |
HANDLE child_ready_h, parent_ready_h; |
HANDLE child_ready_h, parent_ready_h; |
volatile struct thread_entry * entry; |
volatile struct thread_entry * entry; |
Line 437 static DWORD WINAPI thread_start(LPVOID arg) |
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Line 488 static DWORD WINAPI thread_start(LPVOID arg) |
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/* Clear the thread entry even if we exit with an exception. */ |
/* Clear the thread entry even if we exit with an exception. */ |
/* This is probably pointless, since an uncaught exception is */ |
/* This is probably pointless, since an uncaught exception is */ |
/* supposed to result in the process being killed. */ |
/* supposed to result in the process being killed. */ |
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#ifndef __GNUC__ |
__try { |
__try { |
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#endif /* __GNUC__ */ |
ret = args.start (args.param); |
ret = args.start (args.param); |
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#ifndef __GNUC__ |
} __finally { |
} __finally { |
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#endif /* __GNUC__ */ |
LOCK(); |
LOCK(); |
args.entry->stack = 0; |
args.entry->stack = 0; |
args.entry->in_use = FALSE; |
args.entry->in_use = FALSE; |
/* cast away volatile qualifier */ |
/* cast away volatile qualifier */ |
BZERO((void *) &args.entry->context, sizeof(CONTEXT)); |
BZERO((void *) &args.entry->context, sizeof(CONTEXT)); |
UNLOCK(); |
UNLOCK(); |
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#ifndef __GNUC__ |
} |
} |
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#endif /* __GNUC__ */ |
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return ret; |
return ret; |
} |
} |
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#endif /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) */ |
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#ifdef MSWINCE |
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typedef struct { |
typedef struct { |
HINSTANCE hInstance; |
HINSTANCE hInstance; |
HINSTANCE hPrevInstance; |
HINSTANCE hPrevInstance; |
Line 504 DWORD WINAPI main_thread_start(LPVOID arg) |
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Line 564 DWORD WINAPI main_thread_start(LPVOID arg) |
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LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info); |
LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info); |
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/* threadAttach/threadDetach routines used by both CYGWIN and DLL implementation, |
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since both recieve explicit notification on thread creation/destruction |
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*/ |
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void threadAttach() { |
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int i; |
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/* It appears to be unsafe to acquire a lock here, since this */ |
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/* code is apparently not preeemptible on some systems. */ |
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/* (This is based on complaints, not on Microsoft's official */ |
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/* documentation, which says this should perform "only simple */ |
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/* inititalization tasks".) */ |
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/* Hence we make do with nonblocking synchronization. */ |
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/* The following should be a noop according to the win32 */ |
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/* documentation. There is empirical evidence that it */ |
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/* isn't. - HB */ |
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# if defined(MPROTECT_VDB) |
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if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler); |
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# endif |
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/* cast away volatile qualifier */ |
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for (i = 0; InterlockedExchange((LONG*)&thread_table[i].in_use,1) != 0; i++) { |
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/* Compare-and-swap would make this cleaner, but that's not */ |
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/* supported before Windows 98 and NT 4.0. In Windows 2000, */ |
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/* InterlockedExchange is supposed to be replaced by */ |
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/* InterlockedExchangePointer, but that's not really what I */ |
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/* want here. */ |
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if (i == MAX_THREADS - 1) |
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ABORT("too many threads"); |
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} |
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thread_table[i].id = GetCurrentThreadId(); |
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# ifdef CYGWIN32 |
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thread_table[i].pthread_id = pthread_self(); |
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# endif |
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if (!DuplicateHandle(GetCurrentProcess(), |
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GetCurrentThread(), |
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GetCurrentProcess(), |
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(HANDLE*)&thread_table[i].handle, |
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0, |
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0, |
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DUPLICATE_SAME_ACCESS)) { |
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DWORD last_error = GetLastError(); |
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GC_printf1("Last error code: %lx\n", last_error); |
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ABORT("DuplicateHandle failed"); |
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} |
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thread_table[i].stack = GC_get_stack_base(); |
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if (thread_table[i].stack == NULL) |
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ABORT("Failed to find stack base in threadAttach"); |
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/* If this thread is being created while we are trying to stop */ |
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/* the world, wait here. Hopefully this can't happen on any */ |
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/* systems that don't allow us to block here. */ |
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while (GC_please_stop) Sleep(20); |
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} |
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void threadDetach(DWORD thread_id) { |
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int i; |
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LOCK(); |
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for (i = 0; |
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i < MAX_THREADS && |
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!thread_table[i].in_use || thread_table[i].id != thread_id; |
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i++) {} |
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if (i >= MAX_THREADS ) { |
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WARN("thread %ld not found on detach", (GC_word)thread_id); |
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} |
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else { |
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thread_table[i].stack = 0; |
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thread_table[i].in_use = FALSE; |
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CloseHandle(thread_table[i].handle); |
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/* cast away volatile qualifier */ |
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BZERO((void *)&thread_table[i].context, sizeof(CONTEXT)); |
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} |
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UNLOCK(); |
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} |
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#ifdef CYGWIN32 |
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/* Called by GC_init() - we hold the allocation lock. */ |
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void GC_thr_init() { |
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if (GC_thr_initialized) return; |
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GC_thr_initialized = TRUE; |
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#if 0 |
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/* this might already be handled in GC_init... */ |
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InitializeCriticalSection(&GC_allocate_ml); |
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#endif |
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/* Add the initial thread, so we can stop it. */ |
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threadAttach(); |
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} |
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struct start_info { |
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void *(*start_routine)(void *); |
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void *arg; |
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}; |
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int GC_pthread_join(pthread_t pthread_id, void **retval) { |
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int result; |
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int i; |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf3("thread 0x%x(0x%x) is joining thread 0x%x.\n",(int)pthread_self(), |
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GetCurrentThreadId(), (int)pthread_id); |
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# endif |
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/* Can't do any table lookups here, because thread being joined |
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might not have registered itself yet */ |
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result = pthread_join(pthread_id, retval); |
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LOCK(); |
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for (i = 0; !thread_table[i].in_use || thread_table[i].pthread_id != pthread_id; |
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i++) { |
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if (i == MAX_THREADS - 1) { |
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GC_printf1("Failed to find thread 0x%x in pthread_join()\n", pthread_id); |
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ABORT("thread not found on detach"); |
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} |
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} |
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UNLOCK(); |
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threadDetach(thread_table[i].id); |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf3("thread 0x%x(0x%x) completed join with thread 0x%x.\n", |
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(int)pthread_self(), GetCurrentThreadId(), (int)pthread_id); |
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# endif |
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return result; |
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} |
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/* Cygwin-pthreads calls CreateThread internally, but it's not |
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* easily interceptible by us.. |
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* so intercept pthread_create instead |
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*/ |
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int |
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GC_pthread_create(pthread_t *new_thread, |
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const pthread_attr_t *attr, |
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void *(*start_routine)(void *), void *arg) { |
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int result; |
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struct start_info * si; |
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if (!GC_is_initialized) GC_init(); |
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/* make sure GC is initialized (i.e. main thread is attached) */ |
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/* This is otherwise saved only in an area mmapped by the thread */ |
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/* library, which isn't visible to the collector. */ |
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si = GC_malloc_uncollectable(sizeof(struct start_info)); |
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if (0 == si) return(EAGAIN); |
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si -> start_routine = start_routine; |
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si -> arg = arg; |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf2("About to create a thread from 0x%x(0x%x)\n",(int)pthread_self(), |
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GetCurrentThreadId); |
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# endif |
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result = pthread_create(new_thread, attr, GC_start_routine, si); |
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if (result) { /* failure */ |
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GC_free(si); |
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} |
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return(result); |
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} |
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void * GC_start_routine(void * arg) |
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{ |
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struct start_info * si = arg; |
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void * result; |
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void *(*start)(void *); |
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void *start_arg; |
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pthread_t pthread_id; |
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int i; |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf2("thread 0x%x(0x%x) starting...\n",(int)pthread_self(), |
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GetCurrentThreadId()); |
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# endif |
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/* If a GC occurs before the thread is registered, that GC will */ |
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/* ignore this thread. That's fine, since it will block trying to */ |
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/* acquire the allocation lock, and won't yet hold interesting */ |
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/* pointers. */ |
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LOCK(); |
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/* We register the thread here instead of in the parent, so that */ |
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/* we don't need to hold the allocation lock during pthread_create. */ |
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threadAttach(); |
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UNLOCK(); |
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start = si -> start_routine; |
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start_arg = si -> arg; |
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pthread_id = pthread_self(); |
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GC_free(si); /* was allocated uncollectable */ |
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pthread_cleanup_push(GC_thread_exit_proc, pthread_id); |
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result = (*start)(start_arg); |
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pthread_cleanup_pop(0); |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf2("thread 0x%x(0x%x) returned from start routine.\n", |
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(int)pthread_self(),GetCurrentThreadId()); |
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# endif |
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LOCK(); |
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for (i = 0; thread_table[i].pthread_id != pthread_id; i++) { |
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if (i == MAX_THREADS - 1) |
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ABORT("thread not found on exit"); |
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} |
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thread_table[i].status = result; |
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UNLOCK(); |
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return(result); |
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} |
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void GC_thread_exit_proc(void *arg) |
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{ |
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pthread_t pthread_id = (pthread_t)arg; |
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int i; |
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# if DEBUG_CYGWIN_THREADS |
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GC_printf2("thread 0x%x(0x%x) called pthread_exit().\n",(int)pthread_self(),GetCurrentThreadId()); |
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# endif |
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LOCK(); |
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for (i = 0; thread_table[i].pthread_id != pthread_id; i++) { |
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if (i == MAX_THREADS - 1) |
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ABORT("thread not found on exit"); |
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} |
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UNLOCK(); |
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#if 0 |
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/* TODO: we need a way to get the exit value after a pthread_exit so we can stash it safely away */ |
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thread_table[i].status = ??? |
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#endif |
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} |
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/* nothing required here... */ |
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int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) { |
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return pthread_sigmask(how, set, oset); |
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} |
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int GC_pthread_detach(pthread_t thread) { |
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return pthread_detach(thread); |
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} |
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#else |
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/* |
/* |
* This isn't generally safe, since DllMain is not premptible. |
* This isn't generally safe, since DllMain is not premptible. |
* If another thread holds the lock while this runs we're in trouble. |
* If another thread holds the lock while this runs we're in trouble. |
Line 517 BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVO |
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Line 820 BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVO |
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GC_init(); /* Force initialization before thread attach. */ |
GC_init(); /* Force initialization before thread attach. */ |
/* fall through */ |
/* fall through */ |
case DLL_THREAD_ATTACH: |
case DLL_THREAD_ATTACH: |
{ |
threadAttach(); |
int i; |
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/* It appears to be unsafe to acquire a lock here, since this */ |
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/* code is apparently not preeemptible on some systems. */ |
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/* (This is based on complaints, not on Microsoft's official */ |
|
/* documentation, which says this should perform "only simple */ |
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/* inititalization tasks".) */ |
|
/* Hence we make do with nonblocking synchronization. */ |
|
|
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/* The following should be a noop according to the win32 */ |
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/* documentation. There is empirical evidence that it */ |
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/* isn't. - HB */ |
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# ifdef MPROTECT_VDB |
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if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler); |
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# endif |
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for (i = 0; |
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/* cast away volatile qualifier */ |
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InterlockedExchange((LPLONG) &thread_table[i].in_use, 1) != 0; |
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i++) { |
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/* Compare-and-swap would make this cleaner, but that's not */ |
|
/* supported before Windows 98 and NT 4.0. In Windows 2000, */ |
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/* InterlockedExchange is supposed to be replaced by */ |
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/* InterlockedExchangePointer, but that's not really what I */ |
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/* want here. */ |
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if (i == MAX_THREADS - 1) |
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ABORT("too many threads"); |
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} |
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thread_table[i].id = GetCurrentThreadId(); |
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if (!DuplicateHandle(GetCurrentProcess(), |
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GetCurrentThread(), |
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GetCurrentProcess(), |
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/* cast away volatile qualifier */ |
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(HANDLE *) &thread_table[i].handle, |
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0, |
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0, |
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DUPLICATE_SAME_ACCESS)) { |
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DWORD last_error = GetLastError(); |
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GC_printf1("Last error code: %lx\n", last_error); |
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ABORT("DuplicateHandle failed"); |
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} |
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thread_table[i].stack = GC_get_stack_base(); |
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/* If this thread is being created while we are trying to stop */ |
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/* the world, wait here. Hopefully this can't happen on any */ |
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/* systems that don't allow us to block here. */ |
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while (GC_please_stop) Sleep(20); |
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} |
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break; |
break; |
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case DLL_THREAD_DETACH: |
case DLL_THREAD_DETACH: |
{ |
threadDetach(GetCurrentThreadId()); |
int i; |
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DWORD thread_id = GetCurrentThreadId(); |
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LOCK(); |
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for (i = 0; |
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i < MAX_THREADS && |
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(thread_table[i].stack == 0 || thread_table[i].id != thread_id); |
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i++) {} |
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if (i >= MAX_THREADS) { |
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WARN("thread %ld not found on detach", (GC_word)thread_id); |
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} else { |
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thread_table[i].stack = 0; |
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thread_table[i].in_use = FALSE; |
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CloseHandle(thread_table[i].handle); |
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/* cast away volatile qualifier */ |
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BZERO((void *) &thread_table[i].context, sizeof(CONTEXT)); |
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} |
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UNLOCK(); |
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} |
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break; |
break; |
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case DLL_PROCESS_DETACH: |
case DLL_PROCESS_DETACH: |
{ |
{ |
int i; |
int i; |
Line 611 BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVO |
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Line 852 BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVO |
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} |
} |
return TRUE; |
return TRUE; |
} |
} |
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#endif /* CYGWIN32 */ |
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# endif /* !MSWINCE */ |
# endif /* !MSWINCE */ |
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#endif /* WIN32_THREADS */ |
#endif /* GC_WIN32_THREADS */ |