version 1.5, 2006/03/11 12:56:43 |
version 1.6, 2008/11/24 07:54:04 |
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// Copyright 2006 OpenXM.org. All rights reserved. |
// Copyright 2006 OpenXM.org. All rights reserved. |
// |
// |
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#import <OpenGL/OpenGL.h> |
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#import <OpenGL/gl.h> |
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#import <OpenGL/glu.h> |
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#import <GLUT/glut.h> |
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#import "MyOpenGLView.h" |
#import "MyOpenGLView.h" |
#import "MyOpenGLController.h" |
#import "MyOpenGLController.h" |
#include "mygl.h" |
#include "mygl.h" |
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@implementation MyOpenGLView |
@implementation MyOpenGLView |
-(id) initWithFrame: (NSRect) frame { |
-(id) initWithFrame: (NSRect) frame { |
NSLog(@"initWithFrame\n"); |
NSLog(@"initWithFrame\n"); |
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-(void) glib3_std_scene0 { |
-(void) glib3_std_scene0 { |
glib3_std_scene0(xeye,yeye,zeye); |
glib3_std_scene0(xeye,yeye,zeye); |
} |
} |
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-(void) mouseDown: (NSEvent *) theEvent { |
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NSLog(@"Mouse is down\n"); |
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} |
@end |
@end |
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// Original glib functions |
// Original glib functions |