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Diff for /OpenXM/src/cfep/MyOpenGLView.m between version 1.1 and 1.2

version 1.1, 2006/03/03 23:31:12 version 1.2, 2006/03/07 11:15:23
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 //  //
   
 #import "MyOpenGLView.h"  #import "MyOpenGLView.h"
   #import "MyOpenGLController.h"
 #include "mygl.h"  #include "mygl.h"
   
 @implementation MyOpenGLView  @implementation MyOpenGLView
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   return self;    return self;
 }  }
   
   -(void) showEyePos {[[MyOpenGLController getOglWindow: gid] showEyeX: xeye Y: yeye Z: zeye];}
 -(IBAction) setXeye: (id) sender {  -(IBAction) setXeye: (id) sender {
    xeye=([sender floatValue]-50)*0.1; initGl = 1;     xeye=([sender floatValue]-50)*0.1; initGl = 1;
    NSLog(@"xeye=%f\n",xeye);     NSLog(@"xeye=%f\n",xeye);
      [self showEyePos];
    [self setNeedsDisplay: YES];     [self setNeedsDisplay: YES];
 }  }
 -(IBAction) setYeye: (id) sender {  -(IBAction) setYeye: (id) sender {
    float y;     float y;
    y=([sender floatValue]-50)*0.1; initGl = 1;     y=([sender floatValue]-50)*0.1; initGl = 1;
    yeye=y;     yeye=y;
      [self showEyePos];
    //NSLog(@"yeye=%f\n",yeye);     //NSLog(@"yeye=%f\n",yeye);
    [self setNeedsDisplay: YES];     [self setNeedsDisplay: YES];
 }  }
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    float z;     float z;
    z=([sender floatValue]-50)*0.1+2.0; initGl = 1;     z=([sender floatValue]-50)*0.1+2.0; initGl = 1;
    zeye=z;     zeye=z;
      [self showEyePos];
    //NSLog(@"zeye=%f\n",zeye);     //NSLog(@"zeye=%f\n",zeye);
    [self setNeedsDisplay: YES];     [self setNeedsDisplay: YES];
 }  }
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   initGl=1;    initGl=1;
   [self setNeedsDisplay: YES];    [self setNeedsDisplay: YES];
 }  }
   -(void) setGid: (int) p{
     gid = p;
   }
 -(void) initGL {  -(void) initGL {
   // Initialization codes are here.    // Initialization codes are here.
   glClearColor(1.0,1.0,1.0,1.0);    glClearColor(1.0,1.0,1.0,1.0);
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                 if ([oc isEndGroup] == YES) oglCommSize=[oglComm count];                  if ([oc isEndGroup] == YES) oglCommSize=[oglComm count];
         }          }
         if ([oc getOpCode] == CFEPglib_flush) [self setNeedsDisplay: YES];          if ([oc getOpCode] == CFEPglib_flush) [self setNeedsDisplay: YES];
           else if ([oc getOpCode] == CFEPglFlush) [self setNeedsDisplay: YES];
         // If oc is glib_flush, then call drawRect. (Generate an event.)          // If oc is glib_flush, then call drawRect. (Generate an event.)
         // Calling [self drawOglComm] directly is not safe, because the window might not be ready.          // Calling [self drawOglComm] directly is not safe, because the window might not be ready.
    }     }
 }  }
   
   -(NSMutableArray *)getListOfOglComm { return oglComm; }
   -(NSMutableArray *)getListOfOglInitComm { return oglInitComm; }
   -(int) countOfOglComm { return [oglComm count]; }
   -(int) countOfOglInitComm { return [oglInitComm count];}
   -(int) removeLastOfOglComm { if ([oglComm count]>0) [oglComm removeLastObject]; return [self countOfOglComm];}
   -(int) removeLastOfOglInitComm {if ([oglInitComm count]>0) [oglInitComm removeLastObject]; return [self countOfOglInitComm];}
   -(int) removeAllOfOglComm { if ([oglComm count]>0) [oglComm removeAllObjects]; return 0; }
   -(int) removeAllOfOglInitComm {if ([oglInitComm count]>0) [oglInitComm removeAllObjects]; return 0; }
   
 -(void) drawOglInitComm {  -(void) drawOglInitComm {
   int i,n;    int i,n;
   MyOpenGLCommand *gc;    MyOpenGLCommand *gc;
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         @synchronized(self) {          @synchronized(self) {
                 if ([oc isEndGroup] == YES) oglInitCommSize=[oglInitComm count];                  if ([oc isEndGroup] == YES) oglInitCommSize=[oglInitComm count];
         }          }
         if ([oc getOpCode] == CFEPglib_flush) { initGl = 1; [self setNeedsDisplay: YES]; }          initGl = 1;
           if ([oc getOpCode] == CFEPglib_flush) { [self setNeedsDisplay: YES]; }
           else if ([oc getOpCode] == CFEPglFlush) [self setNeedsDisplay: YES];
    }     }
 }  }
   
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   case CFEPglBegin:    case CFEPglBegin:
     glBegin(p);      glBegin(p);
         break;          break;
     case CFEPglClear:
       glClear(p); break;
     case CFEPglClearColor:
       glClearColor(x,y,z,c); break;
     case CFEPglClearDepth:
       glClearDepth(x); break;
   case CFEPglColor4f:    case CFEPglColor4f:
     glColor4f(x,y,z,c); break;      glColor4f(x,y,z,c); break;
   case CFEPglEnd:    case CFEPglEnd:
     glEnd(); break;      glEnd(); break;
     case CFEPglFlush:
       glFlush(); [self setNeedsDisplay: YES]; break;
     case CFEPglPointSize:
       glPointSize(x); break;
   case CFEPglRectf:    case CFEPglRectf:
         glRectf(x,y,z,c); break;          glRectf(x,y,z,c); break;
   case CFEPglVertex3f:    case CFEPglVertex3f:
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   case CFEPglib_putpixel:    case CFEPglib_putpixel:
     glib_putpixel(x,y,p); break;      glib_putpixel(x,y,p); break;
   case CFEPglib_flush:    case CFEPglib_flush:
         [self setNeedsDisplay: YES]; break;          [self setNeedsDisplay: YES];
           // [[MyOpenGLController getOglWindow: gid] showCount];
           break;
   
   case CFEPglib3_bounding_box:    case CFEPglib3_bounding_box:
         glib3_bounding_box(x); break;          glib3_bounding_box(x); break;

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Removed from v.1.1  
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  Added in v.1.2

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