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FXArray.h

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00001 /********************************************************************************
00002 *                                                                               *
00003 *                  Ascii newline stream handling                                *
00004 *                                                                               *
00005 *********************************************************************************
00006 * Copyright (C) 2003 by Mathew Robertson.   All Rights Reserved.                *
00007 *********************************************************************************
00008 * This library is free software; you can redistribute it and/or                 *
00009 * modify it under the terms of the GNU Lesser General Public                    *
00010 * License as published by the Free Software Foundation; either                  *
00011 * version 2.1 of the License, or (at your option) any later version.            *
00012 *                                                                               *
00013 * This library is distributed in the hope that it will be useful,               *
00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
00016 * Lesser General Public License for more details.                               *
00017 *                                                                               *
00018 * You should have received a copy of the GNU Lesser General Public              *
00019 * License along with this library; if not, write to the Free Software           *
00020 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
00021 ********************************************************************************/
00022 #ifndef FXEXARRAY_H
00023 #define FXEXARRAY_H
00024 
00025 /**
00026  * The purpose of this header is to make using FXArray less frustrating...
00027  * ... as well an anything else that may be useful...
00028  *
00029  * ie. as a programmer you wont need to remember to #include the particulars
00030  *     about your platform's placement-new operator.
00031  */
00032 
00033 #ifdef _GNU_SOURCE
00034 #  include <new>
00035 #endif
00036 #include <fox/fxver.h>
00037 #include <fox/fxdefs.h>
00038 #include <fox/FXElement.h>
00039 #include <fox/FXArray.h>
00040 #include <fox/FXString.h>
00041 #include <fox/FXObjectList.h>
00042 using namespace FX;
00043 namespace FXEX {
00044 class FXIOHandle;
00045 class FXSocket;
00046 
00047 /// support arrays/lists of strings
00048 typedef FXArray<FXString> FXStringList;
00049 
00050 /// list of FXint's
00051 typedef FXArray<FXint> FXIntList;
00052 
00053 /// List of IO handles
00054 typedef FXObjectListOf<FXIOHandle> FXIOHandleList;
00055 
00056 /// lists of sockets
00057 typedef FXObjectListOf<FXSocket> FXSocketList;
00058 
00059 } // namespace FXEX
00060 #endif //FXEXARRAY_H