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#include <FXGarbageCollector.h>
Public Methods | |
FXGarbageCollector () | |
FXint | no () |
void | operator= (FXObject *o) |
void | operator= (FXStream *s) |
void | operator= (FXException *e) |
void | operator+= (FXObject *o) |
void | operator+= (FXStream *s) |
void | operator+= (FXException *e) |
void | add (FXObject *o) |
void | add (FXStream *s) |
void | add (FXException *e) |
~FXGarbageCollector () |
Assign your dynamically created objects to this object. It will delete them when it goes out of scope.
Idea taken from CGarbage from the DlgEdit program from Martin Welch
Definition at line 35 of file FXGarbageCollector.h.
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give me a garbage collector.
Definition at line 39 of file FXGarbageCollector.h. |
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when we destruct, we garbage collect.
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Number of objects in garbage collector.
Definition at line 42 of file FXGarbageCollector.h. |
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assignment or addition just adds the object to the garbage collector.
Definition at line 45 of file FXGarbageCollector.h. |
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Definition at line 46 of file FXGarbageCollector.h. |
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Definition at line 47 of file FXGarbageCollector.h. |
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assignment or addition just adds the object to the garbage collector.
Definition at line 50 of file FXGarbageCollector.h. |
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Definition at line 51 of file FXGarbageCollector.h. |
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Definition at line 52 of file FXGarbageCollector.h. |
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we just add the object to the garbage collector.
Definition at line 55 of file FXGarbageCollector.h. |
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Definition at line 56 of file FXGarbageCollector.h. |
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Definition at line 57 of file FXGarbageCollector.h. |