immutable class ACCESS_SET < $ENUM_SET{ACCESS_SET,PERMISSIONS}


Flattened version is here

Ancestors
$ENUM_SET{_,_} $IS_LT{_} $IS_EQ $ENUM_SET
$IMMUTABLE $STR $BINARY



Public


Constants
const every : SAME := full ;
const group : SAME := empty + PERMISSIONS::Group_Execute
const group_mask : SAME := owner + world + PERMISSIONS::Sticky ;
const owner : SAME := empty + PERMISSIONS::Owner_Execute
const owner_mask : SAME := group + world + PERMISSIONS::Sticky ;
const unrestricted : SAME := empty + owner + group + world ;
const world : SAME := empty + PERMISSIONS::World_Execute
const world_mask : SAME := group + owner + PERMISSIONS::Sticky ;

Features


Private


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