immutable class ACCESS_SET < $ENUM_SET{ACCESS_SET,PERMISSIONS}
Flattened version is
here
Ancestors
$ENUM_SET{_,_}
$IS_LT{_}
$IS_EQ
$ENUM_SET
$IMMUTABLE
$STR
$BINARY
Public
Constants
const every : SAME := full ;
const group : SAME := empty + PERMISSIONS::Group_Execute
const group_mask : SAME := owner + world + PERMISSIONS::Sticky ;
const owner : SAME := empty + PERMISSIONS::Owner_Execute
const owner_mask : SAME := group + world + PERMISSIONS::Sticky ;
const unrestricted : SAME := empty + owner + group + world ;
const world : SAME := empty + PERMISSIONS::World_Execute
const world_mask : SAME := group + owner + PERMISSIONS::Sticky ;
Features
Private
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